Contents
Release History |
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6.1.7 |
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6.1.6 |
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6.1.5 |
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6.1.2 |
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6.1.1 |
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6.1 |
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6.0.6 |
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6.0.5 |
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6.0.4 |
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6.0.3 |
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6.0.2 |
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6.0.1 |
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6.0 |
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Getting Started |
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Introduction |
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Installation |
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Authorization |
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AfterFLICS |
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AfterFLICS.ini |
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Local Authorization |
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Online Authorization |
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Manual Authorization |
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Network Authorization (Floating License Mode) |
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Error Messages |
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AfterFLICS_Tools |
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AfterFLICS Tools Windows |
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AfterFLICS Tools Linux |
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FAQ |
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Legal |
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Support and Contact Information |
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FumeFX |
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Command Panel |
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Main Dialog |
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Menu |
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File |
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Preferences |
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GPU Viewport |
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Windows |
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Help |
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Toolbar |
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Mode |
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Input |
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Simulation Status Window |
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General |
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General Parameters |
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Output |
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Playback |
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3ds Max Script |
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Simulation |
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Simulation |
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Fuel |
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Smoke |
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Temperature |
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Color |
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Velocity |
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Extra Detail |
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Wavelet Turbulence - Post Processing |
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Wavelet Turbulence |
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Post Processing |
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Rendering |
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Rendering Parameters |
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Standard Shader |
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Channel Data Shader |
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Arnold/Redshift Volume Shader |
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Arnold/VRay Volume Grid |
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mental ray |
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Illumination |
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Illumination Parameters |
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Objects, Sources and Warps |
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Objects |
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Object Parameters |
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FumeFX.ini |
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FumeFX Particle Flow Operators |
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FumeFX Test |
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FumeFX Birth Operator |
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FumeFX Follow Operator |
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FumeFX Thinking Particle Operators |
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Test Operator |
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Birth Operator |
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Follow Operator |
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Probe Operator |
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MAXScripting FumeFX |
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Tips and Tricks |
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AFC and Gradient Control |
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ffxconvert Command Line Utility |
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FumeFX Sources |
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Simple Source |
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Geometry Source |
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Particle Source |
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FumeFX Source |
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Void Source |
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Effector |
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Gravity |
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Spline Follow |
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FumeFX Wind |
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Render Warps |
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FumeFX Source Controllers |
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FumeFX Tex3D |
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NodeWorks |
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Main Window |
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Menu |
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Workspace |
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Edit |
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Settings |
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Groups |
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Custom Channels |
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Memory Caching |
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Disk Caching |
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Edit |
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Simulation |
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Fiber |
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PhysX |
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Arnold Points |
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Arnold User Data Support |
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Customize Editor |
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Tabs |
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Creating Nodes |
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Quick Presets |
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Attributes |
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Nodes |
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Attributes and Groups |
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get particle attributes |
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get particle cluster |
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get particle group |
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group filter |
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mass |
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position |
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scale |
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seed |
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set group attributes |
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set particle attributes |
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set particle cluster |
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set particle group |
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speed |
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spin |
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velocity |
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Caching |
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load particle cache |
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save particle cache |
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Dynamics |
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3ds max forces |
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drag |
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follow spline |
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follow surface |
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force |
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fumefx forces |
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go to target |
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gravity |
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grid force |
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spline force |
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swarm |
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Fibers |
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cloth & soft body |
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create fibers |
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fiber particle state |
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filter fiber |
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get fiber group |
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inflate |
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rope |
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set fibers attrib |
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set fiber group |
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tear |
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FumeFX and Voxels |
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arnold volume grid |
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display grid |
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fumefx info |
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fumefx simulation ref |
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gaussian filter |
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get grid |
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grid advector |
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grid obstacles |
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grid solver |
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grid sources |
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initialize grid |
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load grid |
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particle advect |
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read voxel |
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save grid |
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write voxel |
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Helpers |
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camera test |
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color |
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comment |
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display attributes |
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display custom |
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display pin value |
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event timer |
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filename |
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fresnel |
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get global attribute |
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hsv to rgb |
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perlin noise |
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rgb to hsv |
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set global attribute |
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simulation info |
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string add |
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switch |
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tab state |
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text |
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viewport display |
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Materials and Texmaps |
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material ID |
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texmap |
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texmap gradient |
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uvw mapping |
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vertex color |
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viewport display |
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Math |
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cast |
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clamp |
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compare |
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constant |
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cross prod |
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curve remap |
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discretize |
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dot prod |
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falloff |
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lerp |
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matrix |
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random |
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random dw |
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remap |
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vector |
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vector perturb |
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Objects |
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isurf |
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location object |
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location spline |
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lock to object |
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object info |
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object list |
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object list ref |
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object params |
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object properties |
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object test |
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Particle Generators |
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explosion gen |
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surface gen |
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import particle system |
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import shape |
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simple gen |
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spawn gen |
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spline gen |
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voxelized gen |
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Particle Shape |
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arnold procedural shape |
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arnold properties |
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shape animation |
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shape copy |
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shape info |
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shape instance |
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particle shape |
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shape params |
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simple shape |
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Particle Shape Modifiers |
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bend |
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displace |
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element shatter |
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extrude |
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face shatter |
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shape merge |
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tessellate |
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voronoi shatter |
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Particles |
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age |
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clusterize |
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group/cluster info |
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neighbours |
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orientation |
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particle delete |
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pivot adjust |
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separate |
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rotate |
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PhysX |
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physx get joint attribute |
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physx joint state |
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physx new joint |
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physx object |
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physx results |
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physx set joint attribute |
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physx solver |
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physx static collision |
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Splines |
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arnold curves |
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particle to spline |
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spline to shape |
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voxel to spline |
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Licensing |
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Modifiers |
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FFX Particle Skin |
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FFX Velocity Paint |
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FFX Vertex Test |
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ISurf |
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Part Load |
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FusionWorks Renderer |
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Render Elements |
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Video Tutorials |
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Written Tutorials |
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Swirling Particles & Custom Voxel Field |
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Editing Cached Voxels ??? Velocity Based Emission |
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FumeFX and tyFlow???s Fluid Force |
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Candle Flame |
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Plasma Vent |
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Cigarette Smoke |
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Burning Teapot |
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Wavelet Turbulence |
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Post Processing |
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Effectors |
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Render Warps |
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N-Sim |
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FumeFX Tex3D |
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Effector and falloffs |
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Smokin` Bullet with Effector |
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Spline Follow |
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Particle Flow (3ds max 2013 ext. and up) |
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Black-body Shader and Sharpening |
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Geometry Source and FFX Vertex Paint |
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<-end-> |
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