5.0.4

 

 

Viewport

- Added compatibility with 3ds max 2020.1 undockable viewport. You can now use it in the same fashion as the old FumeFX Preview Window.

- Fixed when GPU viewport is in maximized ortho/persp/cam view and then changed to another persp/cam view it will stop displaying.

- Fixed FumeFX Wind display bug with Spherical type and Linear falloff.

- Fixed VRay lights that didn't work inside the GPU Viewport

 

UI

- Added Turbulence Noise rasterized view

- Changed Turbulence noise parameter Offset renamed to Time Offset

- Changed Simulation rollout layout

- Changed FumeFX Wind Scale parameter is now in world units, like it is for the Turbulence Noise inside the FumeFX dialog.

- Added FumeFX Wind to the list of objects to create from obj/sources dialog.

- Added Parameter Check option to the FumeFX menu.

 

Simulation

- Fixed tyFlow particle velocities that were too large.

- Added Affect Velocity Magnitude Mode to Turbulence Noise

- Added Small Detail Scale parameter to Turbulence Noise

- Added Small Detail Amount parameter to Turbulence Noise

- Added Small Detail Scale parameter to FumeFX Wind

- Added Small Detail Amount parameter to FumeFX Wind

- Added noise preview to FumeFX Wind

 

Rendering

- FumeFX 5.0.4 is built with Arnold?? 5.3.1.1

- Fixed not working Falloff with Arnold?? render.

- Fixed FumeFX for 3ds max 2020 that didn't show FumeFX and FusionWorks Render Elements.