ocean float

 

 

This node positions particle groups on the ocean surface and makes them follow wave motion. It`s ideal for creating effects such as floating oil spill or any scenario where particles interact with the dynamic water surface - either floating above or submerged below, based on user-defined settings.

 

 

[Inputs]

 

#Ocean Choose Ocean Sim from the list, or connect it to the input pin.

 

 

Particle Group Particle group that will be controlled by this node.

 

Set Depth When this option is enabled, it will place particles directly on the ocean surface.

 

Offset Sets the Z offset at which particles will be placed. A value of 0 means particles will be generated directly at the Ocean surface.

 

Offset Variation Negative values will push particles below the Depth level and positive values will push them above.

 

Seed Randomization of the Offset Variation parameter.