Release History
6.7.1
Released on 2.April.2025
New Features and Improvements
- FumeFX: FumeFX Arnold/Redshift Shader now has the capability to blur caches. Use negative sharpen value to apply blur.
- NodeWorks: Surface Gen now has the output texmap color pin which is available when using Texmap as a filter.
- NodeWorks: Rendering particles as Arnold Points now support multiple materials based on the particle MtlID attribute.
- Added support for 3ds Max 2026.
- Added support for Arnold 7.4 and MaxToA 5.8.1.0 for 3ds Max 2024 to 2026.
Fixes
- FumeFX: Arnold RenderView did not update when Arnold/RS sharpen/blur parameters changed.
- NodeWorks: Resolved a viewport performance issue where the display of millions of particles was significantly slower compared to PBD liquid particles or foam.
- NodeWorks: Instanced geometry was rendered despite the particle or particle group having the "Render as Point" flag.
- NodeWorks: Arnold crashed when rendering particles as points with an assigned material.
- NodeWorks: Path controls with `$maxdir` and other constants didn`t work when using the "Open in Windows Explorer" right-click path option.
- NodeWorks: Sometimes, NodeWorks displayed a negative particle count.
- NodeWorks: PBD Source was emitting even when the "Enable" input pin was disabled.
- NodeWorks: When loading a PBD Liquid Particle cache, encountering a missing frame caused memory caching to stop displaying all previously cached frames.
- NodeWorks: Exporting particles to `.prt` had the velocity export option grayed out without reason.
- NodeWorks: Save Particle Cache node might exit from cache saving after only a few frames.
- NodeWorks: Save Particle Cache node didn`t properly export `.prt` particles.