Contents
| Release History |
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| 7.5.5 |
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| 7.5.2 |
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| 7.5.1 |
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| 7.5 |
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| 7.1 |
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| 7.0 |
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| 6.7.2 |
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| 6.7.1 |
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| 6.7 |
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| 6.5.4 |
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| 6.5.3 |
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| 6.5.2 |
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| 6.5.1 |
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| 6.5 |
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| 6.1.7 |
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| 6.1.6 |
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| 6.1.5 |
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| 6.1.2 |
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| 6.1.1 |
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| 6.1 |
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| 6.0.6 |
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| 6.0.5 |
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| 6.0.4 |
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| 6.0.3 |
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| 6.0.2 |
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| 6.0.1 |
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| 6.0 |
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| Getting Started |
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| Introduction |
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| Installation |
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| Authorization |
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| AfterFLICS |
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| AfterFLICS.ini |
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| Local Authorization |
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| Online Authorization |
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| Manual Authorization |
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| Network Authorization (Floating License Mode) |
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| Error Messages |
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| AfterFLICS_Tools |
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| AfterFLICS Tools Windows |
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| AfterFLICS Tools Linux |
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| FAQ |
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| Legal |
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| Support and Contact Information |
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| FAQ |
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| FumeFX GPU simulation requirements |
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| FumeFX rendering with Redshift |
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| FumeFX rendering with VRay |
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| Toolbar and Commands |
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| Toolbar |
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| Customize UI Interface and Search |
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| FumeFX |
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| Command Panel |
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| Main Dialog |
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| Menu |
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| File |
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| Preferences |
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| GPU Viewport |
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| Windows |
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| Help |
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| Toolbar |
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| Mode |
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| Input |
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| Simulation Status Window |
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| General |
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| General Parameters |
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| Output |
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| Playback |
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| 3ds Max Script |
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| Simulation |
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| Simulation |
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| Fuel |
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| Smoke |
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| Temperature |
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| Color |
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| Velocity |
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| Extra Detail |
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| Wavelet Turbulence - Post Processing |
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| Wavelet Turbulence |
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| Post Processing |
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| Rendering |
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| Rendering Parameters |
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| Standard Shader |
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| Channel Data Shader |
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| Arnold/Redshift Volume Shader |
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| Arnold/VRay Volume Grid |
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| Illumination |
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| Illumination Parameters |
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| Objects, Sources and Warps |
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| Objects |
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| Object Parameters |
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| FumeFX.ini |
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| FumeFX Particle Flow Operators |
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| FumeFX Test |
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| FumeFX Birth Operator |
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| FumeFX Follow Operator |
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| FumeFX Thinking Particle Operators |
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| Test Operator |
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| Birth Operator |
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| Follow Operator |
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| Probe Operator |
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| MAXScripting FumeFX |
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| Tips and Tricks |
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| AFC and Gradient Control |
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| ffxconvert Command Line Utility |
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| FumeFX Sources |
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| Simple Source |
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| Geometry Source |
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| Particle Source |
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| FumeFX Source |
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| Void Source |
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| Effector |
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| Gravity |
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| Spline Follow |
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| FumeFX Wind |
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| Render Warps |
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| FumeFX Source Controllers |
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| FumeFX Tex3D |
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| NodeWorks |
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| Command Panel |
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| Main Window |
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| Menu |
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| Workspace |
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| Edit |
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| Settings |
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| Groups |
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| Custom Channels |
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| Memory & Disk Caching |
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| Edit |
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| Simulation |
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| Fiber |
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| PhysX |
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| Arnold Points |
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| Arnold User Data Support |
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| Customize Editor |
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| Toolbar |
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| Tabs |
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| Node Layout |
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| Quick Presets |
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| Attributes |
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| Nodes |
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| Algorithmic |
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| fork |
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| shortes path |
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| space colonize |
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| swarm |
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| Attributes and Groups |
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| age |
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| color |
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| get particle attributes |
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| get particle cluster |
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| get particle group |
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| group filter |
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| life |
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| mass |
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| orientation |
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| position |
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| scale |
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| seed |
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| set group attributes |
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| set particle attributes |
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| set particle cluster |
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| set particle group |
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| speed |
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| spin |
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| velocity |
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| Caching |
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| load particle cache |
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| save particle cache |
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| Dynamics |
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| 3ds max forces |
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| drag |
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| follow spline |
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| follow surface |
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| force |
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| fumefx forces |
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| go to target |
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| gravity |
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| grid force |
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| spline force |
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| Fibers |
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| cloth & soft body |
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| create fibers |
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| fiber particle state |
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| filter fiber |
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| get fiber group |
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| inflate |
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| rope |
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| set fibers attrib |
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| set fiber group |
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| tear |
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| FumeFX and Voxels |
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| arnold volume grid |
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| display grid |
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| fumefx info |
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| fumefx grid |
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| gaussian filter |
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| get grid |
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| grid advector |
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| grid obstacles |
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| grid solver |
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| grid sources |
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| initialize grid |
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| load grid |
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| particle advect |
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| read voxel |
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| save grid |
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| write voxel |
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| Helpers |
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| camera test |
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| color const |
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| comment |
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| display attributes |
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| display custom |
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| display pin value |
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| event timer |
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| filename |
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| fresnel |
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| get global attribute |
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| hsv to rgb |
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| perlin noise |
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| rgb to hsv |
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| set global attribute |
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| simulation info |
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| string add |
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| switch |
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| tab state |
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| text |
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| viewport display |
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| Materials and Texmaps |
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| material ID |
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| texmap |
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| texmap gradient |
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| uvw mapping |
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| vertex color |
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| viewport display |
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| Math |
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| cast |
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| clamp |
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| color ramp |
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| compare |
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| constant |
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| cross prod |
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| discretize |
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| dot prod |
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| falloff |
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| float ramp |
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| lerp |
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| matrix |
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| random |
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| random dw |
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| random weighted |
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| remap |
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| vector |
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| vector perturb |
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| Ocean |
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| ocean sim |
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| ocean spectrum |
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| ocean float |
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| ocean foam & spray |
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| ocean dynamics |
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| ocean dynaobj |
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| get ocean |
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| Objects |
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| isurf |
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| location object |
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| location spline |
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| lock to object |
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| object info |
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| object list |
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| object list ref |
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| object params |
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| object properties |
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| object test |
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| spline test |
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| Particle Generators |
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| explosion gen |
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| grid gen |
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| import particle system |
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| import shape |
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| simple gen |
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| spawn gen |
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| spline gen |
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| surface gen |
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| voxel gen |
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| Particle Shape |
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| arnold procedural shape |
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| arnold properties |
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| shape animation |
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| shape copy |
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| shape info |
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| shape instance |
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| particle shape |
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| shape params |
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| simple shape |
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| Particle Shape Modifiers |
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| bend |
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| displace |
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| element shatter |
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| extrude |
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| face shatter |
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| shape merge |
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| tessellate |
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| voronoi shatter |
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| Particles |
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| age |
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| clusterize |
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| group/cluster info |
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| neighbours |
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| particle delete |
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| pivot adjust |
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| propagate |
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| separate |
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| rotate |
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| PhysX |
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| physx get joint attribute |
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| physx joint state |
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| physx new joint |
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| physx object |
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| physx results |
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| physx set joint attribute |
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| physx simulation |
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| physx static collision |
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| PhysX Extensions |
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| pbd initial state |
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| pbd liquid phase |
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| pbd liquid sim |
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| pbd source |
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| Scripting |
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| c# script node |
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| Introduction |
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| Script Editor |
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| C# API Reference Guide |
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| Splines |
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| arnold curves |
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| particle to spline |
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| spline to shape |
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| voxel to spline |
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| Misc ??? Ramps, Rendering etc. |
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| float ramp |
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| color ramp |
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| Kill Plane |
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| Licensing |
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| Modifiers |
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| FFX Particle Skin |
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| FFX Velocity Paint |
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| FFX Vertex Write |
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| ISurf |
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| Meshing |
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| Filtering |
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| Boundaries |
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| PartLoad |
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| FusionWorks Renderer |
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| Render Elements |
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| Video Tutorials |
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| Written Tutorials |
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| Swirling Particles & Custom Voxel Field |
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| Editing Cached Voxels ??? Velocity Based Emission |
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| FumeFX and tyFlow`s Fluid Force |
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| Candle Flame |
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| Plasma Vent |
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| Cigarette Smoke |
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| Burning Teapot |
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| Wavelet Turbulence |
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| Post Processing |
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| Effectors |
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| Render Warps |
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| N-Sim |
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| FumeFX Tex3D |
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| Effector and falloffs |
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| Smokin` Bullet with Effector |
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| Spline Follow |
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| Particle Flow (3ds max 2013 ext. and up) |
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| Black-body Shader and Sharpening |
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| Geometry Source and FFX Vertex Paint |
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| <-end-> |
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