Boundaries
Boundaries are used to mesh only a portion of particles or just to generate liquid surface.
Enable – Press this option to enable the Boundaries feature. If you press this option for the first time, ISurf will automatically create a Bounding Box helper object and add it to the list.
Boundaries
Remove Boundaries – With this option enabled, ISurf will mesh only the water surface, which is useful when rendering pools or large bodies of water.
Flatten Surface
Enable – This option will create gradual transition from simulation to the fixed water level.
Water Level – Level of water body – this is the level along the positive Z axis.
Blend Distance % – Distance as percentage from the bounding box boundary.