Boundaries

 

 

Boundaries are used to mesh only a portion of particles or just to generate liquid surface.

 

 

Enable Press this option to enable the Boundaries feature. If you press this option for the first time, ISurf will automatically create a Bounding Box helper object and add it to the list.

 

Boundaries

Remove Boundaries With this option enabled, ISurf will mesh only the water surface, which is useful when rendering pools or large bodies of water.

 

 

 

 

 

 

Flatten Surface

Enable This option will create gradual transition from simulation to the fixed water level.

 

Water Level Level of water body – this is the level along the positive Z axis.

 

Blend Distance % Distance as percentage from the bounding box boundary.