7.5.2

 

Released on 24.February.2026

 

 

New Features and Improvements

- FumeFX: Arnold/Redshift Volume Shader viewport display now uses color when the color channel was enabled.

- FumeFX: Unified combo box behavior so lists open even when clicking the item, not only the arrow.

- FumeFX: Moved the Blocking Sides option alongside the Boundless option.

- FumeFX Wind: Added radial falloff support and refined the UI layout.

- NodeWorks: Simulation added Single Frame mode option.

- NodeWorks: Added a new Quick Preset tyFlow to FumeFX making it faster and easier to drive FumeFX simulations directly from tyFlow particles.

 

FumeFX 7.5.2 new features video.

 

- NodeWorks: Added drag-and-drop support for particle groups directly into the node editor.

- NodeWorks: Import Particle System node added a ???Setup NodeWorks Channels??? button for easy import of tyFlow custom channels.

- NodeWorks: Spawn Gen node added an option to spawn from particle shape surfaces, including a new surface distance pin.

- NodeWorks: Spawn Gen node travel distance mode added subsampling and application per individual particle.

- NodeWorks: Import Shape node added options to track position, rotation, and scale.

- NodeWorks: Object Info node added an output pin for object bounding box size.

- NodeWorks: Display Attributes node added an option to display particle travel distance attribute.

- NodeWorks: Splines added support for User Data color from spline color.

- NodeWorks: Float/int edit controls now keep selection after parameter changes for faster successive edits.

- NodeWorks: Double-clicking a node header now cycles through node pin open states.

- NodeWorks: Output pin names are now right-aligned.

- NodeWorks: Status bar now displays error messages in red and holds them for 2 seconds.

 

Fixes

- FumeFX: GPU viewport caused ghosting when dragging the 3ds Max selection in viewport.

- FumeFX: Arnold shader passed paths with #### to Arnold Volume Grid instead of 0000, preventing sequence loading.

- FumeFX: Cache VDB string comparison was incorrectly case-sensitive.

- FumeFX: Selecting viewport display option to see Objects or Sources did not refresh the viewport.

- FumeFX: Blocking Sides incorrectly wrote X, X, X values.

- NodeWorks: Import Particle System node didn't properly handle tyFlow custom channel that use space in channel name.

- NodeWorks: Arnold Curve node was not working properly.

- NodeWorks: Arnold Points shadows and visibility rendering settings was not working.

- NodeWorks: Memory cache could become invalid after disk caching.

- NodeWorks: Splines could crash when using memory caching.

- NodeWorks: Simulation did not restart correctly when the timeline looped during FumeFX playback.

- NodeWorks: Some operators did not properly update particle travel distance.

- NodeWorks: Object Info node did not display information when a helper object was picked.

- NodeWorks: Object Info node returned incorrect position and velocity when objects had modifiers applied.

- NodeWorks: Shape Info node did not report information for instanced shapes.

- NodeWorks: UI animated parameters did not update when memory cache was loaded or cache mode was active.

- NodeWorks: Gen Surface node did not allow attribute connection from Get Particle Group node.

- NodeWorks: Unhiding NodeWorks at certain frames did not properly update the viewport after simulation.