voxelized gen
This generator will voxelize object and place particles in the voxel center.
[Inputs]
Enabled - Enable or disable node evaluation.
Particle Group - Generated particles will belong to this this group.
Cluster By - Each particle is automatically assigned to a cluster. There are several options how you can group particles into clusters.
- Constant - All particles that this node creates are assigned to the same unique cluster group.
- Simulation Frame - Only particles that are created on the same frame are assigned to the same unique cluster group.
- Object - Particles are assigned to the same unique cluster group based on the object they are created on.
- Particle - Each particle is assigned to its own unique cluster group
Objects
Objects by RegEx - You can use regex (regular expressions) to select objects in the scene. This is a very powerful tool to automatize the process.
Objects - List of objects that you want to use. Double click on object name to remove it from the list or use Remove button. You can select multiple objects.
Animated Mesh - Enable this option if objects are animated in any way. Keeping this option disabled results in faster computations.
Generate
Time Start - Emission start time. There will be no emission before this frame.
Time End - Emission end time. There will be no emission after this frame.
Dense Pack - This option will place particle as close as possible instead of voxel center placement.
Lock Sizes - When enabled, voxel dimensions will be the same along each axis forming a cube.
Voxel Size X - Voxel size on X axis.
Voxel Size Y - Voxel size on Y axis.
Voxel Size Z - Voxel size on Z axis.
Lock Jitter - When enabled, particle position jittering will be the same along each axis forming a cube.
Jitter X % - Position jittering along X axis as a percentage of the Voxel Size X.
Jitter Y % - Position jittering along Y axis as a percentage of the Voxel Size Y.
Jitter X % - Position jittering along X axis as a percentage of the Voxel Size Z.
Properties
Life Span - Particle life span in frames. Particles that are older than its lifespan will be automatically deleted.
Life Span Var % - Life Span variation.
Size - Particle size.
Size Var - Particle size variation.
Density - Particle density. Particle mass is computed from particle size and density so that bigger particles will have bigger mass.
Density Var % - Density variation.
Seed - Random number generator seed. Change this value to get different pattern.
[Outputs]
Particle Stream - Generated particle stream.
Position - Position of generated particle.