fiber particle state
Each fiber has two particles at its ends. Those particles are essential part of the fibers simulation and with this node you can change their simulation property.
[Inputs]
#Particle Stream - This pin requires a particle stream to be connected. Connection is usually not required if any of the attributes is connected. Particle shape will be converted to cloth/softbody.
Enabled - Enable or disable node evaluation.
Type - Use this option to change particle simulation state.
- Unchanged - Leave its state as it is.
- Deactivate - Particle will no longer participate in simulation. It will become unmovable by the fiber simulation.
- Reactivate - Particle will become reactivated and become part of the fibers simulation. Particles that do not belong to the fiber cannot be reactivated.
[Outputs]
Active - This pin value is set to true if particle is active within fiber simulation.