shape instance

 

 

Using this node you can assign object to particle shape as an instance. Any modifications of the shape instance are not permitted. Arnold render can fully utilize shape instances and reduce shape memory footprint.

 

 

[Inputs]

 

#Particle Stream - This pin requires a particle stream to be connected.

 

Enabled - Enable or disable node evaluation.

 

Objects - List of objects that you want to use as particle shape instances. If there are multiple objects in the list they will be randomly assigned to particles. Double click on object name to remove it from the list or use Remove button. You can select multiple objects.

 

#Object Index - By using the object index pin you can control which object will be applied as a shape to specific particle.

 

Material From Object - When rendering with Arnold, you can assign material directly to the particle instead of using Material ID.

 

Seed - Random number generator seed. Change this value to get different object distribution.