Contents

Release History
4.0
3.5
3.0
2.1a-2.1c
2.1
2.0
Getting Started
Introduction
Installation
Licensing - AfterFLICS
AfterFLICS.ini
Local Authorization
Online Authorization
Manual Authorization
Network Authorization (Floating License Mode)
Error Messages
AfterFLICS_Tools
AfterFLICS Tools Windows
AfterFLICS Tools Linux
FAQ
Legal
Support and Contact Information
FumeFX for 3ds Max User Guide
FumeFX
Command Panel
Main Dialog
Menu
File
Preferences
Sim. Mode
Preview
Toolbar
Preview Window
Simulation Status Window
General
General Parameters
Output
Playback
3ds Max Script
Simulation
Simulation
Fuel
Smoke
Temperature
Color
Velocity
Extra Detail
Wavelet Turbulence - Post Processing
Wavelet Turbulence
Post Processing
Rendering
Rendering Parameters
Standard Shader
Channel Data Shader
Illumination
Illumination Parameters
Objects, Sources and Warps
Objects
Object Parameters
FumeFX.ini
FumeFX Sources
Simple Source
Object Source
Particle Source
FumeFX Source
Void Source
Effector
Gravity
Spline Follow
Render Warps
FumeFX Source Controllers
PRT|PDC Loader
FumeFX Burn
FumeFX Tex3D
FumeFX Particle Flow Operators
FumeFX Test
FumeFX Birth Operator
FumeFX Follow Operator
FumeFX Thinking Particle Operators
Test Operator
Birth Operator
Follow Operator
Probe Operator
FusionWorks Renderer
Render Elements
mental ray
MAXScripting FumeFX
Tips and Tricks
AFC and Gradient Control
Tutorials
Tutorial 01: Candle Flame
Tutorial 02: Plasma Vent
Tutorial 03: Cigarette Smoke
Tutorial 04: Burning Tea
Tutorial 05: Wavelet Turbulence
Tutorial 06: Post Processing
Tutorial 07: Effectors
Tutorial 08: Render Warps
Tutorial 09: N-Sim
Tutorial 10: FumeFX Tex3D
Tutorial 11: Effector and falloffs
Tutorial 12: Smokin??? Bullet with Effector
Tutorial 13: Spline Follow
Tutorial 14: Particle Flow (3ds max 2013 ext. and up)
Tutorial 15: Black-body Shader and Sharpening
Tutorial 16: Object Source and FFX Vertex Paint