AfterBurn Daemons
AfterBurn Daemons are Helper objects that allows you to tweak AfterBurn rendering output.
To create a AfterBurn Daemon, go to the 3ds Max Create tab > Helpers category and select AfterBurn Daemons from the drop-down list. An Object Type Rollout will appear, prompting you to choose from Wind, Void, Swirl, Explode and VMap (each source type is explained further in the following sections). Select the type of Daemon you want and then click in a viewport to create it.