voxelized gen

 

 

This generator will voxelize object and place particles in the voxel center.

 

 

[Inputs]

 

Enabled - Enable or disable node evaluation.

 

Particle Group - Generated particles will belong to this this group.

 

Cluster By - Each particle is automatically assigned to a cluster. There are several options how you can group particles into clusters.

  • Constant - All particles that this node creates are assigned to the same unique cluster group.
  • Simulation Frame - Only particles that are created on the same frame are assigned to the same unique cluster group.
  • Object - Particles are assigned to the same unique cluster group based on the object they are created on.
  • Particle - Each particle is assigned to its own unique cluster group

 

Objects

Objects by RegEx - You can use regex (regular expressions) to select objects in the scene. This is a very powerful tool to automatize the process.

 

Objects - List of objects that you want to use. Double click on object name to remove it from the list or use Remove button. You can select multiple objects.

 

Animated Mesh - Enable this option if objects are animated in any way. Keeping this option disabled results in faster computations.

 

 

Generate

Time Start - Emission start time. There will be no emission before this frame.

 

Time End - Emission end time. There will be no emission after this frame.

 

Dense Pack - This option will place particle as close as possible instead of voxel center placement.

 

Lock Sizes - When enabled, voxel dimensions will be the same along each axis forming a cube.

 

Voxel Size X - Voxel size on X axis.

 

Voxel Size Y - Voxel size on Y axis.

 

Voxel Size Z - Voxel size on Z axis.

 

Lock Jitter - When enabled, particle position jittering will be the same along each axis forming a cube.

 

Jitter X % - Position jittering along X axis as a percentage of the Voxel Size X.

 

Jitter Y % - Position jittering along Y axis as a percentage of the Voxel Size Y.

 

Jitter X % - Position jittering along X axis as a percentage of the Voxel Size Z.

 

 

Properties

Life Span - Particle life span in frames. Particles that are older than its lifespan will be automatically deleted.

 

Life Span Var % - Life Span variation.

 

Size - Particle size.

 

Size Var - Particle size variation.

 

Density - Particle density. Particle mass is computed from particle size and density so that bigger particles will have bigger mass.

 

Density Var % - Density variation.

 

Seed - Random number generator seed. Change this value to get different pattern.

 

 

[Outputs]

 

Particle Stream - Generated particle stream.

 

Position - Position of generated particle.