fiber particle state

 

 

Each fiber has two particles at its ends. Those particles are essential part of the fibers simulation and with this node you can change their simulation property.

 

 

[Inputs]

 

#Particle Stream - This pin requires a particle stream to be connected. Connection is usually not required if any of the attributes is connected. Particle shape will be converted to cloth/softbody.

 

Enabled - Enable or disable node evaluation.

 

Type - Use this option to change particle simulation state.

  • Unchanged - Leave its state as it is.
  • Deactivate - Particle will no longer participate in simulation. It will become unmovable by the fiber simulation.
  • Reactivate - Particle will become reactivated and become part of the fibers simulation. Particles that do not belong to the fiber cannot be reactivated.

 

 

[Outputs]

 

Active - This pin value is set to true if particle is active within fiber simulation.