FFX Velocity Paint



This modifier allows users to paint velocity vectors and store them into the vertex channel which can be later used by FumeFX sources or NodeWorks particles.






VertCol - Enable this option to see actual vertex colors that are written to the mesh.


Reset Colors - Clears all the colors.


Set To Normals - Set vertex colors to point in the normal direction.


Opacity - Sets the brush opacity. Smaller values will allow you to slowly mix existing velocities with brush strokes.


Radius - Brush radius.