The Elevation Paint tool allows you to alter the terrain height locally by painting directly in the height field preview window. With this tool, you can create riverbeds, craters, ridges, and so on quite easily.
As with any other paint tool inside the DreamScape Terrain editor, you use the Elevation Paint tool as follows:
Push the Elevation Paint button.
Move the mouse pointer to the desired position inside the Terra Editor Preview window.
Click-hold the left mouse button to start painting, and continue holding it during the paint process.
Brush Size - This slider controls the size of the brush. You can enter the value numerically, or simply drag the slider to set the brush radius in percentages of the height field size.
Brush Softness - This slider defines the percentage of the Brush size that will be used to smooth the Elevation paint effect along the radius from the brush center. With zero softness (Brush softness=0), the elevation changes will be applied uniformly over the whole Brush size area.
Strength - This slider controls the strength of the brush. Positive strength values will raise the Terrain elevation, while negative strength will lower the terrain.
Note: We recommend that you hold the terrain (using the Edit->Hold operation in the Terra Editor) before you start any painting operation on the generated DreamScape Terrain grid. If the result isn't satisfactory you can fetch (using the Edit->Fetch operation) the terrain.
If you are using pressure-sensitive digitizing tablets, you can control the Size, Softness and Strength values with the pen pressure.